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Playing the Bad Guy

Look at the published stats for any “moral choice” game, and you’ll see that most everyone picks the “good-guy” path, rather than villain. We don’t want to be cruel and evil people, we don’t want to cause pain or suffering, we want to be the hero.

So here’s my question: why would anyone want to be the bad-guy?

Because people do want to be the bad-guy. Look at all the people who play Warhammer 40k as chaos-marines, tyranids, orks, necrons, and dark eldar. Count all the people who love playing Evil RPG campaigns, or relish in being the anti-hero. Consider how many people reach for red lightsabers and stormtrooper outfits, or vampire capes, or purport to identify with the Joker.

I say purport, because no one really identifies with the Joker. I mean, if anyone was really given the opportunity to join an oppressive dictatorial regime predicated on the suppression of the poor and downtrodden, no one would actually join up, right?

Some would. Some already have.

Thoughts on Mx

I’m Gender-Neutral.

Or perhaps I’m Genderfluid. Agender fits too, and ultimately every time I try to nail down my gender identity to one of the currently accepted terms, I come away thinking “I mean…maybe? I guess?”

I’m autistic, and for me, gender is just confusing. There is a lot that goes into it, a lot that comes out of it, and I just don’t flippin’ know anymore. I don’t care anymore. I don’t have the time or energy to devote to this when I could be planning my next RPG session or struggling to finish this dang-blasted chapter!

But that doesn’t mean I don’t have thoughts. If you need evidence of that, look at my post on gender-neutral nobility. Give me enough time, and I’ll fix all the problems with the English language!

Eh, maybe not, but I certainly will share my opinions! Thank you for asking! So glad you’re curious! No, no, the doors are locked, don’t bother trying to flee, you’re mine now! For the next few minutes, anyway.

Introducing A Realist's Guide to Fantastical Places.

Long Ago and Far Away was an old PBS show hosted by James Earl Jones. With a brief introduction, the show was a vehicle for children’s stories, oftentimes from foreign countries or based on old folk-tales.

I had an old VHS with several of the shows recorded on it, and I watched it regularly. One of the introductions had James Earl Jones reading an atlas, looking at maps of far-off lands including “The Cheese Palace of Pushka, capital of Brotzt,” “the Kingdom of Zeep,” and the “Outer Minor Mutaan Islands.”

Being old enough to know a bit of geography, I knew these were made up places; but as Mr. Jones said, after wondering why he had never heard of these places before: “but that doesn’t mean I can’t imagine what it would like to visit.”

That idea has stuck with me for over thirty years, and so here is my own atlas, which I flatter myself to think that one day might inspire someone else with places they’ve never been.

Introducing the Stormcallers

Ah, colonialism.

Anti-colonial texts are hard to write, especially when you yourself are a colonialist. In a very real way, anti-colonialism is not my wheelhouse. It is the purview and right of the colonized to write powerful and sweeping tales of overcoming colonialism, patriarchy, and religious bigotry.

Of course, it is hardly exclusively the duty of the colonized to do all the heavy lifting. Allies must share and uplift the voices of the persecuted, not subsume or claim their words as one’s own.

And naturally, it’s all a spectrum. And boy howdy did I hit the wrong end of the spectrum on my first draft of The Stormcallers.

Thoughts on Gender Neutral Titles

Titles are an interested etymological study.

Consider that we use the word “human” to describe our species as a whole, “woman” to describe the female of the species, and “man” to describe the male. Wouldn’t it make more sense to say “man” is our whole species, while “woman” is female and “human” is male?

That was how it was done in Old English: “man” was separated into the words “wereman” and “wifman.” (Note that I’m being general, here. This is not a detailed explanation, nor is it meant to be precise. If you want a longer and more detailed/accurate explanation of old english words, please go to a primary source, or a work dedicated to the subject.) to designate male and female. Wifman became the word “wife,” and wereman became…well, at some point we dropped the idea that males needed to be defined seperately from the species. “Man” became both non-gendered and gendered, depending on context.

Think about what this does. It implies that “male” is the default, that “man-kind” is the baseline expectation, and that being a “wo-man” is to be different from a “normal-man,” or a man. This encourages viewing females as an “other,” a being that requires special treatment of some kind, leading the way to thinking women shouldn’t read or study, be given the right to vote for how the world is run, or be allowed to speak their mind with benefit of the doubt.

A Quick Vacation

Hello my fellow goblins!

I will be out of town for the rest of the month, and unable to post as usual. I’ll resume my regular schedule in August, next Saturday.

I’ll see you all then!

Fan Fiction

I’ve had an…interesting relationship with fan-fiction over the years.

I will admit, I was quite dismissive of the genre at first. Not the effort or the results, but the desire to tell a story in another person’s playground. Every fan-fiction story out there could be re-written with minimal changes in a new universe; why copy someone else’s? It was a kind of plagiarism in my eyes; a kind of laziness.

A lot of this, I think, came from my social issues. The idea of inserting yourself was — well, still is — frightening. You aren’t the original “official” writer of Star Trek; if you wrote a story about the crew of the Enterprise, you might get it wrong.

Yeah, yeah, I know. It’s a silly mindset when you think about how many times the official IP has “gotten it wrong,” and that’s even before you question the whole idea of a story “being wrong” in the first place. I was young and stupid.

A Brief Look at Grimdark Part 2

Please read my last post before reading this one, I’m kinda jumping in the middle of a train of thought.

A train of thought that began: in Grimdark Future, you can make the argument that anyone can be a “good guy,” depending on your perspective. Good’Nuff Gaming mentions this as a pretty key point for grimdark, as you aren’t supposed to have good guys in grimdark.

Now, in Warhammer 40k you could make the argument that the Space Marines are the “good guys,” or are at least not nearly as “bad guys” as everyone else. Sure, they’ll burn heretics, but the Tyranids, Necrons, and Orks want to genocide humanity. The Chaos Gods have plans that are even worse than genocide, so being alive in an Imperial dystopia is better than death and/or eternal torment, right?

In a pure Grimdark setting, that would be an open question. The peace of the grave might be preferable to the unending machine of the Imperium, and the torment of the Chaos Gods little different than the dead Emperor’s oppressive fist. Either way, the universe will look pretty much the same no matter who “wins.” In a weird way, the ideal in the universe of Warhammer is this constant war; the instant someone wins the dystopian universe will get even worse.

A Brief Look at Grimdark

I told you that last story so I could tell you this one.

This happens a lot. An idea gets stuck in my head and I work backwards. Eventually I want to talk about the idea, but I have to then start at the end and work my way to the beginning of my thoughts. Brains are strange things.

So, let’s talk about a specific genre: Grimdark.

What is grimdark?

I’ll be honest. A lot of this whole mini-series of posts is a result of me watching this video. I’ve used the term grimdark before, always with a fairly clear idea of what the term meant, and this video got me thinking about it more than I had before, and not only because they use a different definition than I do.

A Brief Look at Genre

What is genre?

I’ve talked about it before, I’ve brushed past it before, I’ve even ignored it before. Is now the time to have a long-form discussion about genre?

Nah.

I can talk a little bit about it, sure, but other people have covered genre in much better ways than I ever could. My go-to example is the marvelous Ian Danskin over at Innuendo Studios, who talks about genre in this third video in his [[Who Shot Guybrush Threepwood series.

Did you watch the video? Good, because I want to jump off of a question he begged.[^fn:1] Specifically, the question: “do Video Games tend to have descriptive genre titles?”