Into the Woods, and Practicing
Into the Woods is an RPG wherein your only goal is survival. Akin to the stories of Robinson Caruso, Swiss Family Robinson, and Castaway; and taking inspiration from games like Aground or Don’t Starve; Into the Woods is focused on the challenges of keeping yourself alive in a hostile ever-changing environment.
An interesting idea in itself; the cliche RPG experience is one of “Humanity vs. Monstrosity,” where evil enacts its will on the innocent, and the heroic players step in to save them. It’s perhaps unsurprising, then, that RPGs would start to explore the other kinds of storytelling, such as “Humanity vs. Society,” or in this case, “Humanity vs. Nature.”