A Brief Look at Grimdark Part 2
Please read my last post before reading this one, I’m kinda jumping in the middle of a train of thought.
A train of thought that began: in Grimdark Future, you can make the argument that anyone can be a “good guy,” depending on your perspective. Good’Nuff Gaming mentions this as a pretty key point for grimdark, as you aren’t supposed to have good guys in grimdark.
Now, in Warhammer 40k you could make the argument that the Space Marines are the “good guys,” or are at least not nearly as “bad guys” as everyone else. Sure, they’ll burn heretics, but the Tyranids, Necrons, and Orks want to genocide humanity. The Chaos Gods have plans that are even worse than genocide, so being alive in an Imperial dystopia is better than death and/or eternal torment, right?
In a pure Grimdark setting, that would be an open question. The peace of the grave might be preferable to the unending machine of the Imperium, and the torment of the Chaos Gods little different than the dead Emperor’s oppressive fist. Either way, the universe will look pretty much the same no matter who “wins.” In a weird way, the ideal in the universe of Warhammer is this constant war; the instant someone wins the dystopian universe will get even worse.