Last Tea Shop: The Game Moves

This story was made using the solo RPG: Last Tea Shop (Classic), by Spring Villager. The one-page RPG gave very little in the way of guidance, and the rolling was quick, so the game ended up quite quick and easy to play. The following is a list of the rolls and actions taken during play that resulted in the transcribed narrative:

Location = 3 = Beside a River in a Mountain Pass

Affinities = Mice and Lost Things

Supplies:

Roll Die 1 Die 2 Supply
1 3 3 Quartz Crystal
2 5 4 Feather Moss
3 3 6 Giant Puffball

The Game

Day rolled Guest Weather Question 1 Tea Question 2
2 2 = Stablehand 1 1 Comforting Brew 6
6 (+2) 10 = Tailor 3 9 Distance Tea 2
5 15 = Hermit 4 7 Draft of Recall 2
4 19 = Diplomat 3 2 Gumboot Tea 1
5 24 = The Veiled One 5 9 Comforting Brew 2

Final Thoughts

It’s always interesting when a random die roll tells a story. In this case, the meta-narrative was how the tea-shop owner really wanted to know where everyone lived. It’s too bad, because that’s the least interesting question of all the ten that were offered.1 Nevertheless, I think I managed to work them in just fine.

I noted that I was fairly “lucky” with the day rolls. If I had rolled unluckily, I might have rolled a 1 or 2 every time, and this story could have involved ten or fifteen guests instead of just five. I think five to seven was a good range for the type of story I was telling; more than that might have been too plodding. On the other hand, more variety with the questions and weather might have made the story fit in more of a vignette model.

Really, the one game-mechanic I didn’t quite truck with was the one question you were always supposed to ask: “How did you know my last customer?” While I appreciate the desire to chain characters together, to say they were all in some way connected, not every story supports such a framework. Perhaps I might have gotten more mileage out of the whole story if I had gone into it with the goal of linking all the characters together, rather than trying to create individual stories?

Either way, this was a delightful little exercise, and I may find myself coming back to this last tea shop some time in the future.


  1. To be fair, the game didn’t want me to roll for the questions. I was supposed to pick one or make up my own, but I was curious to see what random questions did to the story. ↩︎