Manifest: Sync
Last time, I decided that the Manifestations will make all their actions with a die roll based on their Tier and Bond ratings: XdY, where X is their Bond, ranging from 1 to 5, and Y is their Tier, ranging from a d4 to a d12. I also decided to place a limit on leveling, such that a Manifestation will only ever level up 5 times.
But the math on that is a little squiffy. If a Manifestation focuses on leveling their Bond over their Tier, they are, in effect, hamstringing themselves. Take a look at this Anydice program:
output 1@2d12 named “2d12”
output 1@5d6 named “5d6”
If you look at the “at least” tab, you can easily see how the 5d6 Manifestation has a higher chance of rolling better than a 3 or 4 than 2d12, but 2d12 has a far better chance of rolling 6 or better than 5d6 has of rolling a 6. Both Manifestations have about an equal chance of rolling a 5 or better, but for one that means a 5 or a 6, while the other can go up to 12. That’s hardly balanced.