Manifest: The Die Pool and Investing
Last time I went over some issues regarding the die-pool, namely its size and where it came from. I looked at a few sizes and found myself torn between an average die-pool size of 5 or 10.
Thankfully, an easy solution has presented itself — doubly easy because it will be simple to change if I need to.
Die-Pools are built by totaling an Agent’s emotional stats and dividing by two. Human average is 2 apiece, and I’m currently playing with Agents having a 10 to 14 stat-point limit, so that naturally puts the die-pool in the 5 to 7 range. If I decide to switch to 10, then I drop the dividing-by-two bit. No fuss!
Oh, also I came up with a better name for Sync. Now, ability rolls will be divided into POWER and CONTROL.